TheSeed: test build 0.1.1, autosave and a lot of small moments
The current test build of TheSeed is version 0.1.1. A few things changed since the first builds went around.
Autosave
The game now saves on its own every 5 minutes of active play, and shows a small "Saved" badge in the corner when it does. You can set it to 2, 5 or 10 minutes, or turn it off. It still saves when you quit, go back to the menu, evolve, or choose a branch.
Moments
There are now 39 events spread through the run. Some are quick: catch a falling glint, parry an incoming wave, link stars. Some are choices. A few are rare and big, like a distant supernova, and if you see them they get drawn in your sky as a memory.
Evolving looks better
Every time your world changes stage, the camera pulls back, the colours drain for a second, and the new body appears. Small thing, but it makes each step feel earned.
What we still need
Real people playing it from start to finish. Our test robot finishes both paths, but a robot can't tell us if a stretch feels slow or a choice feels pointless. The translations also still need native speakers (more on the AI & translation page).